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A Great Article

Copyright © Dec 5, 1997 

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Project Unreality

The farthest along N64 emulator.  Looks to be great, but the author is in a burnout, I think. Next do not ask me for N64 roms, over ICQ or what, also this emulator does not emulate any commercial games.  They can be played with a copier, e.g.: Doctor V64 (don't ask me where you can find it).

The latest version fixes the following bugs:

  • Added RSP emulation (both R4000 base and vector opcodes such as VADD, VSUB, VMADN, VRCPL, etc. Too many to list.)
  • Added basic RDP emulation (currently supporting Draw Textured Rectangle, Fill Rectangle, Set Fill Color, Set Texture Image, Set Other Mode [preliminary], and various RDP syncs).
  • Added preliminary suppor for TLB.
  • Completely new (and accurate) interrupt system.
  • Added many COP1 opcodes (too many to list).
  • Removed debugger (see UNREAL.DOC for more information).
  • Fixed some threading issues that existed in v0.3a. Fullscreen support should be more stable as well as exiting.
  • Nearly full implementation of DPC_* and SP_* registers.
  • Replaced audio core with DeltaPlayer (a MOD/S3M/XM/MP3 player).
  • Changed to a new internal memory mapper offering fast access to emulated RAM. This new mapper requires a minimum of 20Mb of *free* RAM to execute properly. [Sorry :)]
  • Added a few more opcodes to R4300i core (DSLLV, LWR, LWL, and a few others).
  • Added Z64 filename support.

Click here to download Project Unreality v0.4a-1