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Copyright © Dec 5, 1997 |
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Visit Cyberthrill and Show you Support ROM
Nation
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The farthest along N64 emulator. Looks to be great, but the author
is in a burnout, I think. Next do not ask me for N64 roms, over ICQ or what,
also this emulator does not emulate any commercial games. They can
be played with a copier, e.g.: Doctor V64 (don't ask me where you can find
it).
The latest version fixes the following bugs:
-
Added RSP emulation (both R4000 base and vector opcodes such as VADD, VSUB,
VMADN, VRCPL, etc. Too many to list.)
-
Added basic RDP emulation (currently supporting Draw Textured Rectangle,
Fill Rectangle, Set Fill Color, Set Texture Image, Set Other Mode [preliminary],
and various RDP syncs).
-
Added preliminary suppor for TLB.
-
Completely new (and accurate) interrupt system.
-
Added many COP1 opcodes (too many to list).
-
Removed debugger (see UNREAL.DOC for more information).
-
Fixed some threading issues that existed in v0.3a. Fullscreen support should
be more stable as well as exiting.
-
Nearly full implementation of DPC_* and SP_* registers.
-
Replaced audio core with DeltaPlayer (a MOD/S3M/XM/MP3 player).
-
Changed to a new internal memory mapper offering fast access to emulated
RAM. This new mapper requires a minimum of 20Mb of *free* RAM to execute
properly. [Sorry :)]
-
Added a few more opcodes to R4300i core (DSLLV, LWR, LWL, and a few others).
-
Added Z64 filename support.
Click here to
download Project Unreality v0.4a-1 |